PROJECT ARCHIVE // MYTHCODE STUDIOS

Stuff I’ve made.

Finished games, active projects, experiments, and prototypes worth keeping around. Some are polished. Some are mostly proof that the idea worked.

01

CURRENT PROJECT // PC

404:
SELF_NOT_FOUND

A physics platformer about an AI possessing whatever electronics happen to be nearby—and discovering that every new body is its own control problem.

PHYSICS PLATFORMER

IN DEVELOPMENT

SOLO PROJECT

02

ARCHIVE // MOVEMENT PROTOTYPE

Project
CyberRunner

A movement and combat prototype built around wall-running, fast traversal, and melee. Older files call it RuneRunner; it is the same experiment.

ACTION PROTOTYPE

ARCHIVED

R&D

It never became a complete release, but it taught me a lot about building momentum, readable combat, and the difference between movement that looks fast and movement that feels fast.