PROJECT ARCHIVE // MYTHCODE STUDIOS
Stuff I’ve made.
Finished games, active projects, experiments, and prototypes worth keeping around. Some are polished. Some are mostly proof that the idea worked.
01
CURRENT PROJECT // PC
404:
SELF_NOT_FOUND
A physics platformer about an AI possessing whatever electronics happen to be nearby—and discovering that every new body is its own control problem.
PHYSICS PLATFORMER
IN DEVELOPMENT
SOLO PROJECT






02
ARCHIVE // MOVEMENT PROTOTYPE
Project
CyberRunner
A movement and combat prototype built around wall-running, fast traversal, and melee. Older files call it RuneRunner; it is the same experiment.
ACTION PROTOTYPE
ARCHIVED
R&D
It never became a complete release, but it taught me a lot about building momentum, readable combat, and the difference between movement that looks fast and movement that feels fast.




